Advertisement

Features

Working with layers

Stack images, text, shapes, backgrounds, and 3D relief — each with their own opacity, blend mode, lock, and reorder. Drag-to-position, undo/redo, project round-trip.

The editor now supports a full layer stack — drop multiple images onto the Layers panel and each becomes its own layer you can reorder, blend, hide, and delete independently. Works identically in the image editor (including its real-estate / furniture mode) and the video editor.

Opening the Layers panel

In the image editor: open the Properties sidebar on the right and expand the 📚 Layers section.

In the video editor: open the right sidebar and expand the Layers section under the colour-grading and filters panels.

In the editor's real-estate / furniture mode: the Layers panel replaces the legacy furniture list in the left sidebar.

Adding layers

  • Drop files onto the panel — the simplest path. Each file becomes its own layer. Image files become image layers; in the video editor, video files become video-source layers.
  • The + button in the panel header opens a menu with kind-specific entries: Image, Text, Background fill, Shape (rect / ellipse / line), Filter, Adjustments. Picking Image or Video opens a multi-file picker.

Per-layer controls

Every layer row shows, left to right:

  • Visibility toggle (👁) — show/hide without removing.
  • Thumbnail — automatic small preview per layer kind.
  • Name — double-click to rename.
  • Blend mode dropdown — 12 modes including Normal, Multiply, Screen, Overlay, Soft Light, Hard Light, Darken, Lighten, Colour Burn / Dodge, Difference, Exclusion.
  • Opacity slider — 0–100 %.
  • Lock / Unlock (🔒) — prevents accidental drags and edits.
  • Duplicate (⎘) — clone the layer with all its settings.
  • Delete (✕) — remove the layer.

Reordering

Drag any unlocked layer row up or down. The drag handle appears on hover. The canvas re-renders immediately with the new stacking order.

Drag-to-position on the canvas

Image and text overlay layers can be dragged directly on the canvas — click the layer once to select it, then drag to move. Hit-tests prefer the topmost visible unlocked layer, so brush / wand strokes fall through when no layer is under the pointer.

Keyboard shortcuts (image editor)

ShortcutAction
Ctrl + JDuplicate active layer
Ctrl + Shift + ]Bring active layer to front
Ctrl + Shift + [Send active layer to back
Delete / BackspaceDelete active layer (when focus isn't in an input)

Layer kinds reference

  • Image — bitmap with optional baked brush mask, position (x, y as fraction), and scale. The Brush tool can "bake" a stroke mask onto an active image layer for non-destructive layered editing.
  • Text — text content, position (x, y as % of canvas), font size, colour, bold, font family.
  • Shape — rectangle, ellipse, or line with stroke + fill colour.
  • Background fill — full-canvas solid colour, linear gradient, or pattern image. Use opacity to make it a tint rather than a hard overlay.
  • Cutout — alpha mask layer; rare to add manually, used by project import.
  • 3D relief — depth-displaced mesh; not rendered in the 2D canvas (use the 3D Preview panel).

Saving & sharing

Save the editor state as a .nss-project ZIP from the Project panel. The file contains the original image, every layer's bitmap or mask, names, blend modes, opacity, and ordering — re-opening on any device restores the exact stack with original layer ids preserved.

Related